NB A LITTLE ABOUT ME
Portfolio ↗

TAKE YOUR OWN ROUTE

Scroll at your own pace. Every chapter is a way in.

Hi, I'm Neel!

I’ve always
liked making
things.

In college, that meant testing an underwater vehicle in a pool. These days, it’s products at Jio and a little desk cube I’m building called NudgeQ.

There’s usually some origami on the desk too.

Here’s how I got here ↓
Two teammates carrying an underwater vehicle beside a pool
With our underwater vehicle
A wheeled electronics prototype with exposed circuits and yellow wheels
An early robotics build
An orange paper butterfly I folded
A little break from screens
SCROLL DOWN ↓

01 / THE ENGINEERING INSTINCT · VIT

First, I wanted
to know how
things work.

Electronics, code, mechanisms. I loved the moment an idea stopped being a sketch and started doing something in the world.

Testing an underwater vehicle prototype in a swimming pool
01—A / UNDERWATER VEHICLE TEST
The automatic pill dispenser built for my engineering thesis
01—B / AUTOMATIC PILL DISPENSER
Make it.
See what happens.
Learn from it.
THEN ONE PROJECT CHANGED THE QUESTION

For my engineering thesis, I built an automatic pill dispenser for elderly people. I had worked out the electronics, the mechanism, the automation.

It worked.
But I had missed someone.

02 / THE PERSON ON THE OTHER SIDE

The person
using it.

That pill dispenser taught me that functionality alone doesn't make something good. It pulled me toward Interaction Design at IIT Hyderabad.

The question became: how does this feel, respond, and make sense to someone else?

Inputs. Mechanisms. Outputs. Getting the system to respond.

Presenting interaction design work at IIT Hyderabad
VIT → IIT HYDERABAD
Engineering gave me the tools. Design changed the questions.

03 / RELIANCE JIO · QUICKHIRE

REAL PEOPLE. REAL OPERATIONS.

I joined to design it.
I learned to own it.

QuickHire brought that thinking into off-roll recruitment across 6,000+ Jio locations. I started with the candidate experience, simplifying an intake flow from roughly 140 inputs to 30.

After launch, I moved into day-to-day product management: requirements, engineering delivery, operational issues, and the decisions that keep a product useful.

Read the full QuickHire story ↗
QuickHire candidate mobile screens
THE CANDIDATE EXPERIENCE / ACTUAL PRODUCT SCREENS
26.9K+unique candidates since launch
~27%higher monthly joining throughput
~41%faster RTO → DOJ average turnaround

These are observed improvements in the QuickHire workflow after launch and through subsequent releases; they reflect the wider product, engineering, and operations teams’ work. Monthly joining throughput compares Q1 with July–August, while average RTO → DOJ turnaround compares December with August.

With colleagues at Reliance Jio

“0→1 proves something can exist.
1→10 proves it can survive.”LESSONS FROM WORKING WITH REAL SYSTEMS

04 / INDEPENDENT EXPERIMENTS · 2026

Sometimes the interface
is the question.

Two separate projects. One question that kept changing.

01 / SOFTWARESIFT's voice capture experience on a phone
Working red NudgeQ hardware prototype held in hand
A QUESTION, TAKING SHAPE.

SIFT / FINDING A STARTING POINT

What if you could
talk through
the noise?

I built SIFT to turn a tangled thought into something actionable. A voice-first AI product around overthinking, task friction, and finding the next step.

Independent software experiment · launched June 2026

Explore SIFT ↗

THE CONTRADICTION

Another app.
Another thing
to process.

Early use and feedback exposed a tension: in an already overloaded moment, opening a phone, explaining the problem, and reading an answer could become more work.

What if the phone itself was part of the friction?

NUDGEQ / CHANGING THE MEDIUM

So I started
building something
you can hold.

A physical desk cube. A circular display. A rotary input. An experiment in making the next action small enough to begin.

Speak. Turn. Choose. Move.

Working hardware exploration, not a claim of proven behavioural efficacy. The object here is an interactive preview.

Explore NudgeQ ↗Try the full Motion Lab ↗
NudgeQ breadboard prototypePrinting the NudgeQ enclosureCurrent NudgeQ hardware prototype

Less information.
More interaction.STILL MAKING. STILL TESTING.

05 / A THREAD I NOTICED LOOKING BACK

This didn't start
with NudgeQ.

My M.Des thesis at IIT Hyderabad explored tangible and embodied interaction: using a smartphone's sensors and physical movement to control an Unreal Engine experience.

Different project. Same recurring curiosity about what happens when the body becomes part of the interface.

The Unreal Engine environment from the tangible and embodied interaction project
THE BODY IS AN INPUT.MOVE YOUR POINTER TO EXPLORE THE FRAME

06 / CURIOSITY DOESN'T FOLLOW A STRAIGHT LINE

Some ideas take
another turn.

Check-in loyalty app shown across three phone mockupsCHECK-IN ↗

Build it. Then listen.

A QR-based loyalty MVP led to merchant conversations—and a sharper question about merchant-controlled memberships, initially explored with salons. Building the product was only part of finding the right problem.

The product thinking behind Check-in ↗
Presenting an XR4U workshopXR4U ↗

Make room for discovery.

XR4U brought spatial technology into an education and workshop context. Another way to explore how people encounter unfamiliar tools, learn by doing, and find possibilities of their own.

Explore XR4U ↗

07 / THE REST DOESN'T FIT INTO A JOB TITLE

Things I can't stop
thinking about.
Things I end up making.

Some become products. Some are just a good way to spend an afternoon.
Pick up a memory.

Spend some time at my workbench ↗
My desk with code, electronics, and a hardware prototype

08 / THE THREAD CONTINUES

Still curious.
Still building.

Today, I'm a Product Manager and Interaction Designer at Reliance Jio. Outside work, I keep exploring the space between software, physical objects, and human behaviour.

I want to keep making things that understand the person on the other side.

Let's make the next thing. ↗